Corner sharpener 2D & 3D (blender add-on)
This add-on sharpens the corners of 2D and 3D objects under subdivision modifier with just a few clicks.
It appears in the tool section of the 3D view when at least one vertex of an object is selected in edit mode.
Note:
- This add-on saves time by automatically creating supporting edges and removing face edges—tasks that are typically performed manually with the knife tool.
- It works best on convex surfaces.
- The sharpened corners will result in a quad shape.
Usage:
2D Sharpener:
- Switch to Edit Mode and select Vertex Mode.
- Ensure each corner vertex is connected to two boundary edges and one face edge in the mesh.
- Inset the face to create and connect the face edge in the mesh. If it’s already inset, you can skip this step.
- Select the corner vertices you want to sharpen.
- In the Tool section, select "Sharpen It" under the "SharpCorner" Tool.
- Adjust the sharpness by sliding the Factor value.
3D Sharpener:
- Switch to Edit Mode and select Edge Mode.
- Ensure each corner vertex of the edges is connected to two boundary edges and one face edge in the mesh.
- Inset the side face to create the face edge in the mesh. If it’s already inset, you can skip this step.
- Select the corner edges you want to sharpen.
- In the Tool section, select "Sharpen It" under the "SharpCorner" Tool.
- Adjust the sharpness by sliding the Factor value.
Version History:
Version 2.0.0: 3D Sharpener added.
Version 1.0.0: Initial release of the 2D Sharpener.
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